It started as a personal curiosity that turned into a passion project to demonstrate a proficiency in Rust and in digital sound production. It can play most games but is still a work-in-progress. I hope to transform it into a fully-featured and performant NES emulator. It is my hope to see a Rust emulator rise in popularity and compete with the more popular C and C++ versions.
TetaNES is also meant to showcase how clean and readable low-level Rust programs can be in addition to them having the type and memory-safety guarantees that Rust is known for.
You can check out the code on Github.